Grab the nearest anchor point, swing like a red rubber band and let go at exactly the right moment: that is the whole of Stickman Hook. Your little stickman never walks, he flies, and the only thing between him and the finish flag is your sense of timing.
Every level is a short, snappy obstacle course made of hooks hanging over empty space. One late release sends you sailing past the platform; one early release drops you straight into the void.
The physics do most of the work for you, and that is why it clicks so fast: build momentum on a long swing, let go at the bottom of the arc and you rocket across half the screen in a single jump.
Dozens of levels get progressively wilder, with moving hooks, gaps that look impossible and stretches where you have to chain three or four swings without ever touching the ground. Perfect for a quick five-minute run, and dangerously easy to keep playing for an hour.
Instructions :
Hold the mouse button to swing. Release to fly. On mobile: tap and hold the screen.
Let go at the bottom of the swing for speed, earlier for height. Reach the finish line without falling.